coreaudiod on Mac: what it is and why it uses CPU
coreaudiod is the Core Audio daemon, the one process that mixes and plays every sound on your Mac. Music, video calls, alerts, the microphone: all of it passes through coreaudiod on its way to the speakers or headphones. It is light when nothing is playing and a few percent during playback. When it sits at high CPU, a virtual audio device, an audio plug-in or a meeting app is usually feeding it work. Leave it running; fix the thing feeding it.
- Verdict
- Leave it. Quitting it only silences the Mac for a second, then it returns.
- Normal CPU
- 0 to 1 percent idle, 2 to 8 percent while audio plays
- Normal memory
- Under 60 MB
- Common cause
- Virtual audio drivers (Loopback, BlackHole, Boom), recording indicators, meeting apps
- Location
- /usr/sbin/coreaudiod, runs as _coreaudiod
What coreaudiod does
Core Audio is the sound system inside macOS, and coreaudiod is the daemon that runs it. Apps do not talk to the speakers. They hand audio to coreaudiod, which mixes every stream together, applies the volume and balance you set, resamples anything that does not match the output device, and pushes the result to whatever is selected: built-in speakers, AirPods, a USB interface, an HDMI display. It does the same in reverse for the microphone.
Because everything flows through one place, coreaudiod is also where virtual audio devices live. Tools like Loopback, BlackHole, Soundflower, Boom 3D and the audio devices installed by Zoom, Teams and screen recorders all plug into Core Audio as extra inputs or outputs. When one of them is active, coreaudiod does its work plus theirs.
What normal looks like
Why coreaudiod is using CPU right now
Work through these in order. The first three cover almost every report.
- A virtual audio device is doing nothing useful. Boom 3D, Loopback, BlackHole and similar tools stay active even when you are not using them. In a 2025 Apple Community thread, one person traced 150 percent CPU on Sequoia to Boom 3D's virtual microphone; another found Recording Indicator Utility was the cause. Both went away when the tool was quit.
- A meeting or screen-sharing app left its audio device open. Zoom, Teams, Discord and screen recorders open the microphone and a virtual output. If the app crashes or a call ends badly, coreaudiod can keep servicing a device nobody is listening to.
- Audio plug-ins in a music app. Logic, GarageBand, Ableton and their Audio Units can run processing inside Core Audio. A heavy plug-in chain is normal work, not a fault.
- Many browser tabs with media. Every tab that has played sound keeps an audio stream open. Twenty tabs is twenty streams to mix.
- Sample rate mismatch. If your output device runs at 48 kHz and an app insists on 44.1 kHz, coreaudiod resamples every buffer. Audio MIDI Setup shows the rates.
- A stale state after sleep or a device unplug. Unplugging a USB interface or HDMI display mid-stream sometimes leaves the daemon spinning. A restart of the daemon clears it.
Is it safe to quit coreaudiod?
Quitting coreaudiod from Activity Monitor is harmless, and it is the one system daemon on this site where doing so is a reasonable troubleshooting step. Sound stops for about a second, launchd starts a fresh copy, and every app reconnects on its own. You lose nothing. What you do not gain is a fix: if a virtual device or stuck app caused the load, the new coreaudiod picks up the same device and climbs again within a minute. So quit it once to confirm the symptom clears, then go find the cause. Do not use Terminal and sudo for this; Activity Monitor does the same thing without the risk of a typo hitting the wrong process.
Other audio-related names you might see next to it: audioaccessoryd (AirPods and Beats), AudioComponentRegistrar (plug-in scanning), avconferenced (FaceTime and SharePlay). Type any of them above.
What to do, in order
- Quit every app that touches audio
Music, Spotify, the browser, Zoom, Teams, Discord, any screen recorder, any music app. Watch coreaudiod in Activity Monitor for thirty seconds. If it drops, reopen apps one at a time until it jumps. That app is the cause.
- Check for virtual audio devices
Open Audio MIDI Setup (in Applications, Utilities). Anything in the list that is not your speakers, microphone, headphones or a physical interface is a virtual device. Quit the app that installed it, or uninstall it if you no longer use it.
- Look for a recording indicator or audio utility in the menu bar
Recording Indicator Utility, Boom, SoundSource, Background Music, eqMac and similar helpers sit in the menu bar and keep a device open. Quit them and watch coreaudiod.
- Restart coreaudiod from Activity Monitor
Select coreaudiod, click the stop button in the toolbar, choose Quit. Sound returns within a second or two. This clears a stale state after sleep or an unplugged device.
- Match sample rates
In Audio MIDI Setup, select your output device and note its format (for example 48,000 Hz). Set music and meeting apps to the same rate where they let you. This removes continuous resampling.
- Restart the Mac and update macOS
If it still climbs with every audio app closed, a restart resets the audio stack completely. Then check Software Update: several coreaudiod bugs over the years were fixed in point releases.
When to worry
Worry if coreaudiod stays above 50 percent with every audio app closed, Audio MIDI Setup showing only physical devices, and a fresh restart behind you. That is rare and points to a third-party audio driver that loads at boot; System Settings, General, Login Items & Extensions lists them. Worry if the fans run hard with nothing playing and coreaudiod is the top row: that is the same thing with a louder symptom. Do not worry about 5 to 12 percent during a call, 20 to 40 percent with a music production session open, or a brief spike when you plug in headphones. All of that is coreaudiod doing exactly its job.
If you want this answer for whatever process is on top right now, Safe to Quit shows the verdict next to each name so you can stop guessing.
What people hit, in their words
“coreaudiod is (in my case) related to Boom3D.”
“It uses a virtual microphone for its process and therefore I have to stare at that orange thing at all times.”
“Excellent, it looks like it was Recording Indicator Utility in my case as well.”
Watch: finding the app behind coreaudiod
How to diagnose and fix high CPU usage by coreaudiod on Mac? by PCrisk. Five minutes. Shows the Activity Monitor view and the quit-and-watch method from step one above. Skip anything it says about cleaners.
Questions people ask
How do I change the audio output in macOS?
Click the Sound icon in the menu bar or Control Center and pick an output, or go to System Settings, Sound, Output. For per-app routing or sample rates, use Audio MIDI Setup in the Utilities folder. Switching output is also a quick way to make coreaudiod drop a stuck device.
What does sudo killall do on a Mac?
It ends every process with the name you give it, with administrator rights. People suggest sudo killall coreaudiod for audio problems. It works, because launchd restarts the daemon, but quitting coreaudiod from Activity Monitor does exactly the same thing with no chance of killing the wrong process by typo. Use Activity Monitor.
Why does coreaudiod use CPU when nothing is playing?
Because something still has an audio device open. A meeting app that did not fully close, a virtual output from a sound utility, a browser tab that played a video earlier, or a recording indicator tool. Quit apps one by one and watch the number; whichever one makes it drop is the answer.
Is coreaudiod a virus or spyware?
No. It is part of macOS, located at /usr/sbin/coreaudiod, and runs on every Mac. The orange microphone dot you sometimes see in the menu bar means an app is using the microphone through coreaudiod; the dot tells you which app if you click it. The daemon itself is not listening to you.
What is CoreDuet, and is it related?
No relation. CoreDuet (the coreduetd process) learns how you use the Mac to predict things like which apps you open when. coreaudiod is sound. The similar names cause confusion in search results, but they are separate parts of macOS and neither is harmful.
Sources and further reading
- Why is coreaudiod and locationd using 150% CPU on Sequoia 15.4? (Apple Community) The Boom 3D and Recording Indicator Utility findings quoted above.
- Apple Developer: Core Audio overview What the audio system is and how apps plug into it.
- Apple Support: Audio MIDI Setup User Guide Where virtual devices and sample rates are visible.
- Macworld: Find out what's keeping your Mac awake coreaudiod as a sleep-blocking assertion, and why killing system processes is a bad idea.